A very fun deck, and a personal favorite, built for a more competitive take. Updated for June 2024 format
OBJECTIVE: Summon "Crimson Nova the Dark Cubic Lord" and burst your opponent, paired with the cubic spells, "Cubic Karma" and "Cubic Wave", that could push Crimson Nova into a 11,200 ATK beast than can splash two attacks and burn for 3000 damage during the End Phase. Also it is unnafected by almost every main monster in the current metagame. It is an auto winner ! ! !
MAIN PLAYS:
- "Duza" is the MVP because it can search any cubic monster (Cubic Karma), become a monster negator (Cubic Wave), a monster recover (Cubic Dharma), a combo starter (Unification), or became a muscle guy via its own effect. And if your LP are lower than your opponent, you could dump a Cubic Ascencion to swarm some Vijams, and turn them into a boardwipe with Goddess of the Underworld, Topologic Zerovoros or Accesscode.
- "Foolish Burial Goods" work the same way as "Duza", so it is usually an starter or even a extender. It is also a very good card to bait out your opponent hand traps
- "Vijam" is a good barriage to stall against attacks and a negator. It is also good to start some link plays with "Relinquished Anima" (and trigger an "Unification" from grave to start the combos), or smash a "Super Starslayer TY-PHON" when in trouble
- "Super Polymerization" is nuts, works in the same way as "Forbidden Droplet", allowing you to boardwipe your opponent and begin your combos
SUPPORT PLAYS:
- "Reasoning" and "Monster Gate" are gold in this deck, because you only run a couple of monsters, and you want your Cubic spells/traps in the graveyard to enable your main plays. The better comes when you can special summon a monster, specially if it is a "Duza", allowing some crazy combos
- "Slash Draw" has multiple roles aside from draw power: It can discard a Cubic card; it can send multiple cards from your deck; it can recover your most valuable spells from grave (like "Super Polymerization", "Instant Fusion", "Reasoning", etc.)
- "Instant Fusion" can be your second "Called by the Grave": Special summon "Millennium-Eyes Restrict" and be protected against hand traps or the disruptions from your opponent's monsters, then you could use it to start your link plays with your other monsters
- The "Charmers" link monsters are pretty OP , they can be an auto-link 4 summon. Take advantage of your opponent monsters to extend your combos, or to boardwipe the field with a one-card "Topologic Zeroboros" (if you previously had a "Unification" in the graveyard)
- "Gizmek Taniguku" is a very fun tech that can recycle your "Duza" for the long plays, so, you want it in the graveyard almost all the time
- "Underworld Goddess" is a very good card to get rid of your opponent's "unaffected monsters". The same goes with "Accesscode Talker". These guys come handy when in trouble.
BOSS MONSTERS:
- Crimson Nova: It is your main beater. If you meet the conditions for its summon, it is almost a waranted WIN because for its tremendous power and its inmunities. Altought, it can also be used to bait out your opponent's trap cards or negations.
- Topologic Zerovoros: This card is GOD, it can get rid of almost anything when it is summoned, and lock your opponent's Link plays. This monster have given me a lot of victories ! ! ! You can summon it pretty easily: You can scale up with the classic "Duza + Unification" combo
PROS:
- The "surprise" factor allows to smash unaware opponents
- Unnafected boss monster that can autowin games
- A toolbox that can play around into many perilous games
- This version of the deck boardwipes ! ! !
CONS
- Very susceptible to backrow heavy decks (altough this version is less vulnerable to backrow)
- It tends to consume its resources very fast, if you don't win by turn 2 - 4, you're pretty dead
- This version of the deck relies on the Extra Deck. Be careful ! ! !
- Adding handtraps or other engines will make you brick
- You'll need a lot of skill to pilot this deck against resource heavy decks like: Snake-Eyes, Umi decks, Labyrinth, Traptrix, Earthbound
WORST MATCH-UPS:
- Red Nova Dragon: Even when lucky, this deck outclasses the power of Cubics. And for the worst, they have a lot of comebacks to stab you with a swarming synchro field... This is a match that i tend to lose a lot.
- Voiceles Voice: Don't mess with this guys, it is an auto-lose to fight against them. The same reasons as Red Nova Dragon decks.
- Memento: Altought it is less probable to lose against this archetype than the mentioned above, with their new support, Memento could overwhelm you pretty fast, and leave a very tought board to beat.
- Chimera: They can wipe your hand and leave many negations on board. Remember that you need many cards in hand to be able to summon "Crimson Nova"