Batteryman
Deck Primer
This is a going 2nd Batteryman deck that aims to kill your opponent in one turn.
The Gem-Knight engine is in here to assure that you not only have two normal summons to reliably tribute summon Batteryman Charger but it also puts extra bodies on the field. The Golden Lord is in here has a material to send for Seraphinte and it allows you to put over 8k damage on board very easily.
The Sky Striker engine is in here to put out bodies for a tribute summon and additionally be used as removal to help you OTK
Scatter-Fusion/Gem-Knight Quartz + 9 Volt/Charger are full combo.
Combo example:
Normal summon 9 Volt and search Charger,
activate Scatter Fusion and send Golden Lord to summon Seraphinite,
tribute summon Charger by using Seraphinite and special summon either Fuel Cell or Solar from deck if you have a Reborn Cell,
use Golden Lords effect to send Scatter Fusion to the GY and special summon the Golden Lord
Your field is now 9 volt, Charger, Fuel Cell and a Golden Lord that's 2000 + 2700 + 2100 + 3500 damage which is way over lethal
Snatch Steal Change of Heart and Instant Fusion are removal spells that give you tribute fodder for your Charger
Pankratops is another big boddy that allows you to push for lethal while it also puts pressure on your opponent potentially forcing out disruption to allow you to do your combo undisrupted
I chose Book of Moon over other board breakers due to it's interaction with targeted effect negation like Infinte Impermenance. The idea is that if you normal summon 9 volt to search charger you still can then use the 9 volt as tribute fodder for the Charger + Book of Moon also doubles as interaction during your opponents turn in a pinch
The Extra-Deck is mainly here to enable both our Sky Striker and Gem-Knight engines and you'll be rarely using it outside of that with the exception of Geonator Transverser Funny Enough, that one can be very useful to out troublesome bossmonsters if your opponent didn't pay attention to zone placement
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